Quick Member Login:
Dead Space Horror Forums

Dead Space Horror Forums > Dead Space Discussion > Dead Space 2 » Ideas for Multiplayer modes

View Poll Results: Which idea/s do you think fit?
Survival 1 33.33%
Elimination 0 0%
Saviour 0 0%
Runaway 0 0%
Anhilation 0 0%
Isaac Clarke 1 33.33%
All of them 2 66.67%
None 0 0%
Other: Own ideas/etc. 0 0%
Multiple Choice Poll. Voters: 3. You may not vote on this poll

Reply
 
Tcat_Mid LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 01-01-2010, 10:52 AM
Junior Member
 
Join Date: Jan 2010
Posts: 1
Question Ideas for Multiplayer modes

Okay so we all know by now that Dead Space 2 will have mutliplayer, so I've thinking of game modes and their names, here they are:

-Survival: Four Players pick loadouts, unlimited necromorphs, whoever lasts the longest wins

-Elimination: Same as before, but as a team,and when someone dies they gain the ability to control a group of necromorphs of their choosing.

-Saviour: A team of Marines(Players) have to defend an area from necromorph's while escorting survivors into it. [like horde mode from GoW but with objectives]
The survivors will follow a set route(different each time) and the players have to stop the necro's from getting to them, if a number of survivors are lost, the match ends.

-Runaway: one player has to get from point A to an escape shuttle with a 5 second head start, but the other players are necromorphs chasing him, whoever gets closest to the escape shuttle wins.

-Anhilation: Simple mode, whoever kills the most necro's wins, but the other players can kill you as well, saving survivors and killing special necro's gives better guns/ equipment and points.

-Isaac Clarke: One player is the man in question, and must complete objectives with all the best armour and equipment, the other players have to stop him from completing the objectives, by locking doors, guiding necro packs, etc.

So, what do you think? would they be good, bad? lets hear your ideas for modes
Reply With Quote
  #2 (permalink)  
Old 01-06-2010, 12:47 PM
Junior Member
 
Join Date: Dec 2009
Posts: 4
Default

Sounds fun, but the problem with adding game modes like this is:

1. Adding a multiplayer facet detracts from development time on the single player.
2. Often times player will rush into the multiplayer immediately after getting their game which dillutes their experience.
Reply With Quote
  #3 (permalink)  
Old 01-06-2010, 04:17 PM
Junior Member
 
Join Date: Dec 2009
Posts: 8
Default

Cooperative
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Home
All times are GMT -6. The time now is 03:46 PM.
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0 DeadSpaceHorror.com is copyright 2008+